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Sprite sheet parts rpg maker mv

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For example: if you import a 64×64 tile, setting the Scale to 50% will cause the tile to display as a 32×32 pixel tile on Maps – with the added pixel density, creating a higher resolution tile. Similarly, tiles below the standard 32×32 dimensions could also be used without issue, whether it is to maintain a consistent overall look if the game is played when utilizing the Change Zoom event (eg: using 16×16 tiles with a 0.5 camera zoom) or to intentionally give it a more old-school look.įor Lower/Upper Objects, users can make use of the “Scale” box to resize HD Tile-Sets appropriately.

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This will ensure Tile-Sets remain crisp on higher resolution monitors and/or when the Change Zoom functionality is used. When selecting an individual tile, you are able to import graphics that exceed these dimensions (eg: 64×64 pixels). It is important to note that Tile-Set tiles are not limited to 32×32 pixels.

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